Pengaruh gamifikasi shopee, reward koin, monthly event terhadap loyalitas pelanggan shopee : studi kasus pelanggan Shopee Mahasiswa UIN Walisongo Semarang
Mausufah, Mafrukhatul (2022) Pengaruh gamifikasi shopee, reward koin, monthly event terhadap loyalitas pelanggan shopee : studi kasus pelanggan Shopee Mahasiswa UIN Walisongo Semarang. Undergraduate (S1) thesis, Universitas Islam Negeri Walisongo Semarang.
Skripsi_1805056019_Mafrukhatul_Mausufah.pdf - Accepted Version
Available under License Creative Commons Attribution Non-commercial No Derivatives.
Download (3MB)
Abstract
Latar belakang penelitian ini adalah karena masih banyak pelanggan shopee mahasiswa UIN Walisongo yang tidak menggunakan fitur gamifikasi, tidak tertarik dengan reward koin, dan monthly event. Hal ini diperkuat dengan adanya perbedaan hasil penelitian yang menyatakan bahwa gamifikasi, reward koin, dan monthly event berpengaruh signifikan terhadap loyalitas pelanggan dengan penelitian lain yang menyatakan bahwa monthly event dan reward koin tidak berpengaruh secara parsial terhadap loyalitas pelanggan. Penelitian ini bertujuan untuk mengetahui bagaimana pengaruh dari Gamifikasi Shopee, Reward Koin, dan Monthly Event terhadap loyalitas pelanggan shopee mahasiswa UIN Walisongo Semarang.
Penelitian ini merupakan penelitian kuantitatif. Sampel dalam penelitian berjumlah 100 responden yang merupakan pelanggan aplikasi shopee mahasiswa UIN Walisongo Semarang. Metode yang digunakan dalam pengambilan sampel adalah metode non probability sampling dengan pendekatan puposive sampling. Data pada penelitian ini diperoleh melalui penyebaran kuesioner google form yang diproses dan dianalisis menggunakan alat bantu SPSS.
Hasil dalam penelitian ini menunjukkan bahwa Gamifikasi Shopee, Monthly Event berpengaruh secara signifikan terhadap loyalitas pelanggan shopee mahasiswa UIN Walisongo Semarang, sedangkan untuk Reward Koin tidak berpengaruh terhadap loyalitas pelanggan shopee mahasiswa UIN Walisongo Semarang.
ABSTRACT
The background of this research is because there are still many shopee customers of UIN Walisongo students who do not use the gamification feature, are not interested in coin rewards, and monthly events. This is significant with the differences in research results which state that gamification, coin rewards, and monthly events have an effect on customer loyalty. In other studies, coins have no partial effect on customer loyalty. This study aims to determine how the influence of Shopee Gamification, Coin Rewards, and Monthly Events on shopee customer loyalty of UIN Walisongo Semarang students.
This research is a quantitative research. The sample in the study amounted to 100 respondents who were shopee application customers of UIN Walisongo Semarang students. The method used in sampling is a non-probability sampling method with a purposive sampling approach. The data in this study were obtained through the distribution of a google form questionnaire which was accessed and analyzed using the SPSS tool.
The results in this study indicate that Shopee Gamification, Monthly Events have a significant effect on shopee customer loyalty for UIN Walisongo Semarang students, while Coin Rewards have no effect on shopee customer loyalty for UIN Walisongo Semarang students.
Item Type: | Thesis (Undergraduate (S1)) |
---|---|
Uncontrolled Keywords: | Gamifikasi shopee; Reward koin; Monthly event; Loyalitas pelanggan shopee |
Subjects: | 600 Technology (Applied sciences) > 650 Management and auxiliary services > 658 General management > 658.8 Marketing management (pemasaran, distribusi) |
Divisions: | Fakultas Ekonomi dan Bisnis Islam > 61201 - Manajemen |
Depositing User: | Tiara Muna |
Date Deposited: | 07 Nov 2022 07:51 |
Last Modified: | 07 Nov 2022 07:51 |
URI: | https://eprints.walisongo.ac.id/id/eprint/17819 |
Actions (login required)
Downloads
Downloads per month over past year