The use of busy picture game to improve students’ understanding on passive voice : a classroom action research at the eleventh grade of SMK Ma’arif NU 01 Ketanggungan Brebes in the academic year of 2015/2016

Daslim, Daslim (2016) The use of busy picture game to improve students’ understanding on passive voice : a classroom action research at the eleventh grade of SMK Ma’arif NU 01 Ketanggungan Brebes in the academic year of 2015/2016. Undergraduate (S1) thesis, Universitas Islam Negeri Walisongo Semarang.

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Abstract

Background of the research was based on the phenomenon students’ difficulties in understanding grammar especially passive voice in SMK Ma’arif NU 01 Ketanggungan Brebes. It was caused the teacher only explain the material. So teacher with students, student with student got low interaction in teaching learning process. As the consequence, students felt bored and did not interest in grammar class.
To overcome these problems, a game can be used as technique in order to make the class become more interesting and also attract students’ attention. There are some games found by the researcher in teaching passive voice. The researcher chose busy picture game to improve students’ understanding on passive voice. Busy picture game encouraged students to know the error statements of passive voice and how to make passive voice well.
It was Classroom Action Research. The participants were XI TKJ grade of SMK Ma’arif NU 01 Ketanggungan Brebes in the academic year of 2015/2016. There were 22 students in the class.
The improvement of the students was very significant. Students’ average score in pre cycle test was 5,13. In the first cycle, the average score increased became 6,27. This score hadn’t met the minimum standard score yet (75). Therefore, second cycle was conducted. Students’ average score increased became 8.09. Students’ engagements also increased since the first cycle. So, the objectives were reached. Based on the result, it could be concluded that busy picture game can improve students’ understanding on passive voice.

Item Type: Thesis (Undergraduate (S1))
Uncontrolled Keywords: Media pembelajaran; Busy picture game; Passive voice; tata bahasa Inggris
Subjects: 300 Social sciences > 370 Education > 371 School management; special education > 371.3 Metode, kegiatan belajar mengajar; metode pembelajaran
400 Language > 420 English and Old English > 425 English grammar
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > Tadris > 88203 - Pendidikan Bahasa Inggris
Depositing User: Nur Rohmah
Date Deposited: 15 Nov 2016 08:33
Last Modified: 22 May 2021 06:23
URI: https://eprints.walisongo.ac.id/id/eprint/6075

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