The effectiveness of snakes and ladders game in the teaching reading of narrative text : an experimental study at tenth grade students of MAN 2 Semarang in the academic year of 2015/2016

Saputra, Ajib Wahyu (2016) The effectiveness of snakes and ladders game in the teaching reading of narrative text : an experimental study at tenth grade students of MAN 2 Semarang in the academic year of 2015/2016. Undergraduate (S1) thesis, Universitas Islam Negeri Walisongo Semarang.

[thumbnail of 123411111.pdf]
Preview
Text
123411111.pdf - Accepted Version

Download (7MB) | Preview

Abstract

This thesis discussed about the effectiveness of Snakes and Ladders Game in the teaching reading of narative texts at tenth grade students of MAN 2 Semarang in the academic year of 2015/2016. The background of the study in this research was based on my interview when practicing Teaching Internship that tenth grade students of MAN 2 Semarang have some dificulties in understanding narrative text. Students lack of vocabulary, they can’t find detail information from text, and Limited number of students’ textbook and lack of students’ interest. The facility to help teachers when they conduct teaching-learning process was limited. Projector or LCD is limited to be used by teacher. To attract students’ interest, teachers should be creative to create an interesting teaching-learning process in the classroom. so that teacher should make student more active and interested with the teaching-learning process. Media such as game is useful to attract students’ interest and to improve students’ understanding in the teaching-learning process. The statement of problems in this study were how students’ achievement in reading narrative text before and after being taught with Snakes and Ladders Game at Tenth Grade Students of MAN 2 Semarang in Academic Year of 2015/2016 is and How the effectiveness of Snakes and Ladders Game in the teaching reading narrative text at Tenth Grade Students of MAN 2 Semarang in Academic Year of 2015/2016 is.
The researcher conducted experimental research. There were two classes; experimental class and control class as sample. The researcher used cluster random sampling to choose the sample. Those are X Science 5 as experimental class and X Science 4 as control class. The experimental class was taught by Snakes and Ladders Game, while the control class was taught by conventional method.
This research used test to collect the data. There were three tests in this research; they were try-out test, pre-test and post-test. Try-out test gave to class XI science 4. The test had been tried out to find out the validity, reliability, difficulty power and discriminating power before it was used to gather the data. The formula that was used to analyze the data was t-test. It was used to determine whether there was a significance difference both experimental class and control class or not. After collecting the data, it was found that the pre-test average score of experimental class was 63,553 and the control class was 63,026. Meanwhile, the post-test average score 75,131 and the control class was 69,605. It was obtained that t-test was 2,336 and the t-table was 1,666 for alpha (α) 5%. The t-test was higher than t-table (2,336 > 1,666). It meant that Ha was accepted and Ho was rejected. So, it can be concluded that the use of Snakes and Ladders Game was effective in the teaching reading of narrative texts.

Item Type: Thesis (Undergraduate (S1))
Uncontrolled Keywords: Media pembmelajaran; Snakes and ladders game; Ketrampilan membaca; Reading
Subjects: 300 Social sciences > 370 Education > 371 School management; special education > 371.3 Metode, kegiatan belajar mengajar; metode pembelajaran
400 Language > 420 English and Old English > 421 English writing system and phonology
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > Tadris > 88203 - Pendidikan Bahasa Inggris
Depositing User: Nur Rohmah
Date Deposited: 05 Dec 2016 06:00
Last Modified: 26 Jun 2021 04:15
URI: https://eprints.walisongo.ac.id/id/eprint/6171

Actions (login required)

View Item
View Item

Downloads

Downloads per month over past year

View more statistics