Improving students' vocabulary used in writing recount text by using word Ping Pong game (a classroom action research at the eight grade of MTs NU 01 Jejeg Bumijawa Tegal in the academic year of 2014/2015)
Wulandari, Ayu (2015) Improving students' vocabulary used in writing recount text by using word Ping Pong game (a classroom action research at the eight grade of MTs NU 01 Jejeg Bumijawa Tegal in the academic year of 2014/2015). Undergraduate (S1) thesis, UIN Walisongo.
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Abstract
Thesis, Semarang: Bachelor Program of English Language Education of Education and Teacher Training Faculty of Walisongo State Islamic University (UIN Walisongo), 2015.
Keywords: Vocabulary, Writing Skills, Recount Text, Word Ping Pong Game, Classroom Action Research. This research is based on the importance of vocabulary in writing skill, but in fact students have difficulties in writing. Students
can not make a good writing because they have limited vocabulary. The students don’t have an effort and interested in learning English. It is proven by students’ writing result was poor before the researcher gives treatment. Therefore, the teacher should have alternative ways to teach vocabulary in order the students can make a good writing. In this research, the researcher used word ping pong game to improve students’ vocabulary used in writing skill, especially in recount text. The researcher used game because it is one of teaching techniques to
make students more interested in writing. This research was aimed to answer the following questions: 1. How is the implementation of using word ping pong game to improve students’ vocabulary used in writing recount text?, 2. How can word ping pong game improve students’ vocabulary used in writing recount text?. Then the objective of this research was to describe the implementation of word ping ponggame and to identify the improvement of students’ vocabulary used in writing recount text.
In this research, the researcher conducted a classroom action research as the methodology of this research. There were three meetings during the research, they were pre-cycle, cycle I and cycle II. The researcher used observation and written test to collect the data.
The using of written test was to measure the students’ skill in writing recount text after giving the treatment, and the using of observation was to monitor students’ activities during teaching learning process. The result of research shows that using word ping pong game can improve students’ vocabulary used in writing recount text. This is
proved by the result of observation and students’ written test. Students’ average score in pre-cycle was 57.4, and the observation score was 45%, it meant that the result was poor. In the cycle I, the average students’ score was 62.4 and the observation score was 60%. In the cycle II, the average students’ score was 73.3 and the
observation score was 80%. Finally the result of this study showed that students’ writing on recount texts improved in each cycle after they were taught by using Word Ping Pong game. It was proved by their improvements of each test result.
Item Type: | Thesis (Undergraduate (S1)) |
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Additional Information: | Pembimbing: Sayyidatul Fadlilah, M. Pd. |
Uncontrolled Keywords: | Kosa kata; Metode pembelajaran; Vocabulary; Writing recount text; Ketrampilan menulis |
Subjects: | 300 Social sciences > 370 Education > 371 School management; special education > 371.3 Metode, kegiatan belajar mengajar; metode pembelajaran 400 Language > 420 English and Old English > 421 English writing system and phonology |
Divisions: | Fakultas Ilmu Tarbiyah dan Keguruan > Tadris > 88203 - Pendidikan Bahasa Inggris |
Depositing User: | Nur Rohmah |
Date Deposited: | 09 Jun 2016 05:55 |
Last Modified: | 09 Jun 2016 05:55 |
URI: | https://eprints.walisongo.ac.id/id/eprint/5598 |
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